
Plan each day
Use diary clues to arrange metro stations, breakfast shops, and street corners into a route.
Moments / 走走小日 / てくてく日和
Mugio is an independent game team from Taiwan, creating Moments—a cozy point-and-click narrative adventure. In Tokyo, we hope to meet development and business partners who can help us take the game further.
TGS meetings and partnerships hello@mugio.studio
01 / GAME OVERVIEW
Moments is a cozy point-and-click adventure set in everyday life. Follow office worker Mai through the city, find the scattered Hibimon, restore an exchange diary, and rediscover the understanding two roommates once missed.

ABOUT THE GAME
Mai finds her roommate Shiro in a mysterious sleep. Their exchange diary has lost its words, and the Hibimon that lived inside have scattered across the city. Players follow diary clues, plan daily routes, explore metro stations, convenience stores, and offices, complete bite-sized interactions, and photograph Hibimon to restore memories and the understanding between two roommates.
Short, approachable everyday episodes bring route planning, scene observation, character collection, and emotional storytelling into one loop.

Use diary clues to arrange metro stations, breakfast shops, and street corners into a route.

Click through scenes and respond to situations where small choices reveal something personal.

Capture curious creatures that reflect the habits of city life.
02 / PARTNERSHIP
Mugio brings an original world, visual direction, narrative, and interaction design. We would like to meet teams with development, publishing, and market expertise—whether to strengthen production, enter Japan and global markets, or discover the right long-term collaboration model for the game.
Engineering, tools, optimization, cross-platform ports, QA, and production experience that can help us ship with confidence.
Publishing strategy, platform relations, funding, and commercial resources that can build the right market and sustainable path for the game.
Localization, marketing, PR, community, and cultural insight that help the game meet players in an authentic way.
Crossovers and experiences connected to everyday life, city culture, characters, and physical events.
Tell us briefly about your team, the collaboration you have in mind, and a convenient meeting window. We will get back to you soon.
03 / MEDIA & CREATORS
The Press Kit includes studio and game logos, key art, four high-resolution screenshots, and copy in Traditional Chinese, English, and Japanese. Contact us for interviews, preview materials, or another format.
DOWNLOAD / .ZIP
PRESS / INTERVIEWINTERVIEWS & FEATURES
We can speak in Chinese or English and will do our best to support written interview requests in Japanese.
Send a media inquiry↗04 / FOR PLAYERS
Register for free to hear first when a demo, playtest, event update, or meaningful development milestone is ready.
Free to register · Leave anytime · No unannounced rewards promised05 / CONTACT
Please include TGS 2026 and the nature of your inquiry in the subject. For an in-person meeting, add the dates and times that work for you.